Exploring viability of Adapting VR in Classroom Education in India

Authors

  • Dr. Tamilselvi N Assistant Professor, Department of Media Studies, Bayan College, Sultanate of Oman
  • Dr. Valarmathi Subramaniam Assistant Professor and Head, Department of Visual Communication, Saveetha College of Liberal Arts and Science

Keywords:

innovation, Blended learning, Technology in education, Digital divide, VR for learning, Health aspects

Abstract

The passion to impart education to students using technology is ascending throughout the world. When it comes to incorporating innovation and use of technology in education, VR and AR seems to be the next keyword. Here education does not stop with exchange of information from teacher to student but rather immersing into the subject and learning through experience as stated in constructivist learning theory. Studies have shown that VR and AR can successfully create a better learning environment for students from all levels of the society. Application of VR and AR in education has been studied over the past 50 years and it is found that the amalgamation of advanced technology is always accompanied by certain challenges like cyber sickness, motion sickness, lack of realism, recognition inaccuracies etc. It also involves a lot of cost and space in the school environment to get introduced and adapted to this technology. Using exploratory research, this study aims to understand VR which is still an abstract term for many. It also explores the current scenario of its application in educational institutions in India.

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Published

2023-02-02